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Greetings!

As you may have read, we are a group of third year game design students from the Queensland University of Technology.  We are currently working on a survival horror game for our final year project that...

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We've Gone Underground!

Hi All, We've started finishing up the work on our underground levels.  At the moment it looks like we're going to meet our March deadline and begin internal testing from there.  After that, with some...

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Testing

We've started testing! We're really excited about it.  The feedback we've been getting so far has been really good, criticisms and all.  Every little thing is helping us improve Inferos and make it a...

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Playtesting

Interested in playtesting Inferos?  Take a look here.  Testing will take 30-40 minutes, you're welcome to stay longer if you like.  We've tried to make it as a short as possible as we realise you're...

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Update!

Hey Guys, We'd like to thank everyone who tested for us, left feedback and offered recommondations over the last 4 weeks. We've been able to greatly improve our game and offer a much better playing...

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New Alpha! Inferos: A Thief's Tale v0.3

Hey Guys, The newest Alpha is out and we'd love for you to play it.  You can find it under the downloads tab. There's a few more upgrades in, a win condition and a bunch of bug fixes overall. We're...

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The End is Nigh (musings from the lab)

As we come to the end of our game making process I've started noticing how many things I'm going to miss. We're crazy happy that the game is nearly done, it's really odd thinking that in about a months...

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Inferos: A Thief's Tale v1.0

Inferos is complete! After nearly a year of work we have a functioning game. Both the windows and mac version can be found under the downloads tab. We really hope you enjoy it, and if you happen to...

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Inferos: The First Concept

We've come a long way from our first concept.  So we thought we'd share some of our earlier stuff with you, so you can see how we started and just how much has changed. We started out with a grave...

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Nova Scotia Concepts

Hi All, We've started work on our second game. We're going smaller this time to fit around work and study commitments. We're also making this game for the iPhone and Android market, so it will be more...

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Nova Scotia Update

Hi Guys!  Nova Scotia is coming along nicely.  We've added another member to the team to help us with some more programming.  With this addition we'll hopefully still be able to release on time or...

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New Game!

Hi Everyone, We've put Nova Scotia on indefinite hold.  The project wasn't working as well as we had hoped, it turned into something we were just doing for the sake of finishing and we felt like that...

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Project: Whiskey Chaser Update

Hey Everyone, Just a quick update on Whiskey Chaser.  We're starting testing late next month, hoping to have our prototype ready next week.  So far things are all going to plan!  We're rather excited....

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Images from the Abyss!

Just uploaded some new images from inside the abyss!  Hoping to have some before and after shots really soon so you can all see the progress we've made over the last few weeks. Just uploaded some new...

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Closer Look: Antagonist

Here's something for your Monday night, Antagonist shots!  These were done by our talented artist/animator Ben.  These are some of the early concepts, we'll have a side by side comparison of the...

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Updates On The Environment/Testing News!

This week we have some updated environment images to show you!  We’re also testing this weekend, so we’re aiming for Saturday or Sunday to have a downloading demo for you all to play. But first, the...

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Project: Whiskey Chaser Beta

First off a massive Thank You! to everyone who came to test with us last week.  We had a lot more people show up than we anticipated which was fantastic.  We cannot thank everyone enough for taking...

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Ch-Ch-Changes!

Hello Friends! We hope you’re having a wonderful Monday, a public holiday for those of us in Australia.  We’ve made some changes in the past week.  Notably, rather than running for your life you’re now...

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Happy Tuesday, aka Needle-Jack Day!

Happy Tuesday, aka Needle-Jack Day!  So here’s a better look at the system, this will be nice and quick.  Firstly, colours and textures are done!  This will give a clearer example of how it will look...

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Pre-Beta Update

Hey Guys, Not a lot to report this week.  We're fine tuning the teaser trailer, which will show off some game play and a little of our soundtrack.  We've started plans for the next testing day.  Right...

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